![]() ![]() Heavy fighters: shields 3, armor 1 weapons 2, modular bays: 3, tactics and pilot -1, technology and gunnery +1 Medium fighters: shields 3, armor 0, weapons 1, modular bays: 2 Light fighter: shields 2, armor 0, modular bays: 1, pilot and tactics +1, gunnery and technology -1. As far as differentiating ships, for my rules I roughly did the following, inspired by the short paragraphs on designing your own ships in the base Tachyon Squadron rules.
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